Withdraw that, think again
May. 10th, 2002 03:26 pmI've withdrawn my application for an elder Vamp PC after chatting to Torley and discovering that the thing I was going to do with it is going to be done by an NPC in a few months time.
Naturally, I'm a bit down about this as it took me simply ages to come up with a good elder concept, and to discover that it's pointless is a shame.
This is the problem I have a lot of the time. Many elders seem to just exist because the people paying them *can* play them, and that's just not a mindset I can get into - if I'm going to play a character of that level of power, I want a goal that can only be acheived by a character of that level of power, and there aren't many goals like that. Let's face it, I consider global domination a fair and reasonable goal for a 3/5/7 13th gen, so how many concepts are there that actually need an elder concept? And why do so many people, the very instant that the rules say they *can* play a high-cheese character, immediately do so? Modesty aside, I don't think that other people are more imaginative than me, or they're better at coming up with fine concepts that me - so what is the attraction? I once said it myself, I suppose - "6th gen is for losers who don't think they can win without it"
I was actually rather pleased with myself for coming up with a concept that needed a character of a high power level, and I think it's a shame that there's no point my doing it. As it is, I'll stick to the -relatively- low power levels that I play at the moment until I can think of another plan that is so difficult it needs an elder.
Any suggestions?
Naturally, I'm a bit down about this as it took me simply ages to come up with a good elder concept, and to discover that it's pointless is a shame.
This is the problem I have a lot of the time. Many elders seem to just exist because the people paying them *can* play them, and that's just not a mindset I can get into - if I'm going to play a character of that level of power, I want a goal that can only be acheived by a character of that level of power, and there aren't many goals like that. Let's face it, I consider global domination a fair and reasonable goal for a 3/5/7 13th gen, so how many concepts are there that actually need an elder concept? And why do so many people, the very instant that the rules say they *can* play a high-cheese character, immediately do so? Modesty aside, I don't think that other people are more imaginative than me, or they're better at coming up with fine concepts that me - so what is the attraction? I once said it myself, I suppose - "6th gen is for losers who don't think they can win without it"
I was actually rather pleased with myself for coming up with a concept that needed a character of a high power level, and I think it's a shame that there's no point my doing it. As it is, I'll stick to the -relatively- low power levels that I play at the moment until I can think of another plan that is so difficult it needs an elder.
Any suggestions?